Animation

Walk like a Duck (2023)

Digital 2D Animated Short Film,

Software used: Pencil2D, SketchBook, iMovie 

‘Walk like a Duck’ (2023) revisits long-forgotten memories of my childhood as an investigation on why I walk like a duck. Manifesting my premature internal world in response to the overwhelming external world, these memories open a kaleidoscopic line of questioning into the simplistic and fantastical experiences of a child learning to cope. Growing into a newly-realised story-teller, the film is not a brooding deep-dive into psychological distress but a way of approaching the past by anchoring myself to what has always come naturally to me: curiosity, analysis…and a touch of imaginative humour.

The Detective, the Tree, and the Shadow (2023)

Digital 2D Animated Short Film

Software used: Procreate, DaVinci Resolve 

I absolutely refuse to believe that all our stories will ever be is to dominate.
Contradicting the anthropological history of the Hero’s Journey, this story aims to provide a much-needed alternative to this narrative. What happens to a story when there is not necessarily a hero, not necessarily a villain, and not necessarily a conflict?

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Kat Keienburg